Before you start
Make sure that you can compile and run core tests as described at Configure, Build and Install.
Step by step guide
Typical WebSocket server application in userver consists of the following parts:
- WebSocket handler component - main logic of your application
- Static config - startup config that does not change for the whole lifetime of an application
- int main() - startup code
Let's write a simple chat server that echoes incoming messages as outgoing messages for any websocket connected to /chat
URL.
WebSocket handler component
WebSocket handlers must derive from server::websocket::WebsocketHandlerBase
and have a name, that is obtainable at compile time via kName
variable and is obtainable at runtime via HandlerName()
.
namespace samples::websocket {
public:
static constexpr std::string_view kName = "websocket-handler";
using WebsocketHandlerBase::WebsocketHandlerBase;
chat.
Send(std::move(message));
}
}
};
}
Static config
Now we have to configure the service by providing task_processors
and default_task_processor
options for the components::ManagerControllerComponent and configuring each component in components
section:
# yaml
components_manager:
task_processors: # Task processor is an executor for coroutine tasks
main-task-processor: # Make a task processor for CPU-bound coroutine tasks.
worker_threads: 4 # Process tasks in 4 threads.
fs-task-processor: # Make a separate task processor for filesystem bound tasks.
worker_threads: 4
default_task_processor: main-task-processor # Task processor in which components start.
components: # Configuring components that were registered via component_list
server:
listener: # configuring the main listening socket...
port: 8080 # ...to listen on this port and...
task_processor: main-task-processor # ...process incoming requests on this task processor.
logging:
fs-task-processor: fs-task-processor
loggers:
default:
file_path: '@stderr'
level: debug
overflow_behavior: discard # Drop logs if the system is too busy to write them down.
websocket-handler: # Finally! Websocket handler.
path: /chat # Registering handlers '/*' find files.
method: GET # Handle only GET requests.
task_processor: main-task-processor # Run it on CPU bound task processor
max-remote-payload: 100000
fragment-size: 100000
Note that all the components and handlers have their static options additionally described in docs.
int main()
Finally, we add our component to the components::MinimalServerComponentList()
, and start the server with static configuration file passed from command line.
int main(int argc, char* argv[]) {
const auto component_list =
}
Build and Run
To build the sample, execute the following build steps at the userver root directory:
mkdir build_release
cd build_release
cmake -DCMAKE_BUILD_TYPE=Release ..
make userver-samples-websocket_service
The sample could be started by running make start-userver-samples-websocket_service
. The command would invoke testsuite start target that sets proper paths in the configuration files and starts the service.
To start the service manually run ./samples/websocket_service/userver-samples-websocket_service -c </path/to/static_config.yaml>
.
- Note
- CMake doesn't copy
static_config.yaml
file from samples
directory into build directory.
Now you can send messages to your server from another terminal:
bash
$ wscat --connect ws://localhost:8080/chat
Connected (press CTRL+C to quit)
> hello
< hello
Functional testing
Functional tests for the service could be implemented using the websocket_client fixture from pytest_userver.plugins.core in the following way:
async def test_echo(websocket_client):
async with websocket_client.get('chat') as chat:
await chat.send('hello')
response = await chat.recv()
assert response == 'hello'
Do not forget to add the plugin in conftest.py:
pytest_plugins = ['pytest_userver.plugins.core']
Full sources
See the full example at: