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engine::io::Socket Class Referencefinal

Socket representation. More...

#include <userver/engine/io/socket.hpp>

+ Inheritance diagram for engine::io::Socket:
+ Collaboration diagram for engine::io::Socket:

Classes

struct  RecvFromResult
 

Public Member Functions

 Socket ()=default
 Constructs an invalid socket.
 
 Socket (AddrDomain, SocketType)
 Constructs a socket for the address domain of specified type.
 
 Socket (int fd, AddrDomain domain=AddrDomain::kUnspecified)
 Adopts an existing socket for specified address domain. More...
 
 operator bool () const
 Whether the socket is valid. More...
 
bool IsValid () const override
 Whether the socket is valid. More...
 
void Connect (const Sockaddr &, Deadline)
 Connects the socket to a specified endpoint. More...
 
void Bind (const Sockaddr &)
 Binds the socket to the specified endpoint. More...
 
void Listen (int backlog=SOMAXCONN)
 Starts listening for connections on a specified socket (must be bound).
 
bool WaitReadable (Deadline) override
 Suspends current task until the socket has data available. More...
 
bool WaitWriteable (Deadline) override
 Suspends current task until the socket can accept more data. More...
 
size_t RecvSome (void *buf, size_t len, Deadline deadline)
 Receives at least one byte from the socket. More...
 
size_t RecvAll (void *buf, size_t len, Deadline deadline)
 Receives exactly len bytes from the socket. More...
 
size_t SendAll (std::initializer_list< IoData > list, Deadline deadline)
 Sends a buffer vector to the socket. More...
 
size_t SendAll (const IoData *list, std::size_t list_size, Deadline deadline)
 Sends exactly list_size IoData to the socket. More...
 
size_t SendAll (const void *buf, size_t len, Deadline deadline)
 Sends exactly len bytes to the socket. More...
 
Socket Accept (Deadline)
 Accepts a connection from a listening socket. More...
 
RecvFromResult RecvSomeFrom (void *buf, size_t len, Deadline deadline)
 Receives at least one byte from the socket, returning source address. More...
 
size_t SendAllTo (const Sockaddr &dest_addr, const void *buf, size_t len, Deadline deadline)
 Sends exactly len bytes to the specified address via the socket. More...
 
int Fd () const
 File descriptor corresponding to this socket.
 
const SockaddrGetpeername ()
 Address of a remote peer.
 
const SockaddrGetsockname ()
 Local socket address.
 
int Release () &&noexcept
 Releases file descriptor and invalidates the socket.
 
void Close ()
 Closes and invalidates the socket. More...
 
int GetOption (int layer, int optname) const
 Retrieves a socket option.
 
void SetOption (int layer, int optname, int optval)
 Sets a socket option.
 
size_t ReadSome (void *buf, size_t len, Deadline deadline) override
 Receives at least one byte from the socket. More...
 
size_t ReadAll (void *buf, size_t len, Deadline deadline) override
 Receives exactly len bytes from the socket. More...
 
size_t WriteAll (const void *buf, size_t len, Deadline deadline) override
 Writes exactly len bytes to the socket. More...
 
virtual bool IsValid () const =0
 Whether the stream is valid. More...
 
virtual bool WaitReadable (Deadline)=0
 Suspends current task until the stream has data available. More...
 
virtual size_t ReadSome (void *buf, size_t len, Deadline deadline)=0
 Receives at least one byte from the stream. More...
 
virtual size_t ReadAll (void *buf, size_t len, Deadline deadline)=0
 
virtual bool WaitWriteable (Deadline deadline)=0
 Suspends current task until the data is available. More...
 
virtual size_t WriteAll (const void *buf, size_t len, Deadline deadline)=0
 Sends exactly len bytes of buf. More...
 

Detailed Description

Socket representation.

It is not thread-safe to concurrently read from socket. It is not thread-safe to concurrently write to socket. However it is safe to concurrently read and write into socket:

// Sending and receiving data from self on the same socket
engine::io::Socket& socket = listener.socket;
auto read_task = engine::AsyncNoSpan([&socket, &deadline] {
for (char expected_data = 0; expected_data <= 100; ++expected_data) {
char c = 0;
const auto recvfrom = socket.RecvSomeFrom(&c, 1, deadline);
EXPECT_EQ(1, recvfrom.bytes_received);
EXPECT_EQ(expected_data, c);
}
});
const auto& addr = socket.Getsockname();
for (char send_data = 0; send_data <= 100; ++send_data) {
const auto bytes_sent = socket.SendAllTo(addr, &send_data, 1, deadline);
EXPECT_EQ(bytes_sent, 1);
}
read_task.Get();
Examples
samples/tcp_full_duplex_service/tcp_full_duplex_service.cpp, and samples/tcp_service/tcp_service.cpp.

Definition at line 42 of file socket.hpp.

Constructor & Destructor Documentation

◆ Socket()

engine::io::Socket::Socket ( int  fd,
AddrDomain  domain = AddrDomain::kUnspecified 
)
explicit

Adopts an existing socket for specified address domain.

Note
File descriptor will be silently forced to nonblocking mode.

Member Function Documentation

◆ Accept()

Socket engine::io::Socket::Accept ( Deadline  )

Accepts a connection from a listening socket.

See also
engine::io::Listen

◆ Bind()

void engine::io::Socket::Bind ( const Sockaddr )

Binds the socket to the specified endpoint.

Note
Sockaddr domain must match the socket's domain.

◆ Close()

void engine::io::Socket::Close ( )

Closes and invalidates the socket.

Warning
You should not call Close with pending I/O. This may work okay sometimes but it's loosely predictable.

◆ Connect()

void engine::io::Socket::Connect ( const Sockaddr ,
Deadline   
)

Connects the socket to a specified endpoint.

Note
Sockaddr domain must match the socket's domain.

◆ IsValid()

bool engine::io::Socket::IsValid ( ) const
overridevirtual

Whether the socket is valid.

Implements engine::io::ReadableBase.

◆ operator bool()

engine::io::Socket::operator bool ( ) const
inlineexplicit

Whether the socket is valid.

Definition at line 60 of file socket.hpp.

◆ ReadAll()

size_t engine::io::Socket::ReadAll ( void *  buf,
size_t  len,
Deadline  deadline 
)
inlineoverridevirtual

Receives exactly len bytes from the socket.

Note
Can return less than len if socket is closed by peer.

Implements engine::io::ReadableBase.

Definition at line 158 of file socket.hpp.

◆ ReadSome()

size_t engine::io::Socket::ReadSome ( void *  buf,
size_t  len,
Deadline  deadline 
)
inlineoverridevirtual

Receives at least one byte from the socket.

Returns
0 if connnection is closed on one side and no data could be received any more, received bytes count otherwise.

Implements engine::io::ReadableBase.

Examples
samples/tcp_full_duplex_service/tcp_full_duplex_service.cpp.

Definition at line 151 of file socket.hpp.

◆ RecvAll()

size_t engine::io::Socket::RecvAll ( void *  buf,
size_t  len,
Deadline  deadline 
)

Receives exactly len bytes from the socket.

Note
Can return less than len if socket is closed by peer.

◆ RecvSome()

size_t engine::io::Socket::RecvSome ( void *  buf,
size_t  len,
Deadline  deadline 
)

Receives at least one byte from the socket.

Returns
0 if connection is closed on one side and no data could be received any more, received bytes count otherwise.

◆ RecvSomeFrom()

RecvFromResult engine::io::Socket::RecvSomeFrom ( void *  buf,
size_t  len,
Deadline  deadline 
)

Receives at least one byte from the socket, returning source address.

Returns
0 in bytes_sent if connnection is closed on one side and no data could be received any more, received bytes count otherwise + source address.

◆ SendAll() [1/3]

size_t engine::io::Socket::SendAll ( const IoData list,
std::size_t  list_size,
Deadline  deadline 
)

Sends exactly list_size IoData to the socket.

Note
Can return less than len if socket is closed by peer.

◆ SendAll() [2/3]

size_t engine::io::Socket::SendAll ( const void *  buf,
size_t  len,
Deadline  deadline 
)

Sends exactly len bytes to the socket.

Note
Can return less than len if socket is closed by peer.

◆ SendAll() [3/3]

size_t engine::io::Socket::SendAll ( std::initializer_list< IoData list,
Deadline  deadline 
)

Sends a buffer vector to the socket.

Note
Can return less than len if socket is closed by peer.
const auto bytes_sent = sockets.second.SendAll(
{{"data", 4}, {"chunk 1", 7}, {"chunk 2", 7}}, deadline);
Examples
samples/tcp_full_duplex_service/tcp_full_duplex_service.cpp.

◆ SendAllTo()

size_t engine::io::Socket::SendAllTo ( const Sockaddr dest_addr,
const void *  buf,
size_t  len,
Deadline  deadline 
)

Sends exactly len bytes to the specified address via the socket.

Note
Can return less than len in bytes_sent if socket is closed by peer.
Sockaddr domain must match the socket's domain.
Not for SocketType::kStream connections, see man sendto.

◆ WaitReadable()

bool engine::io::Socket::WaitReadable ( Deadline  )
overridevirtual

Suspends current task until the socket has data available.

Implements engine::io::ReadableBase.

◆ WaitWriteable()

bool engine::io::Socket::WaitWriteable ( Deadline  )
overridevirtual

Suspends current task until the socket can accept more data.

Implements engine::io::WritableBase.

◆ WriteAll()

size_t engine::io::Socket::WriteAll ( const void *  buf,
size_t  len,
Deadline  deadline 
)
inlineoverridevirtual

Writes exactly len bytes to the socket.

Note
Can return less than len if socket is closed by peer.

Implements engine::io::WritableBase.

Definition at line 165 of file socket.hpp.


The documentation for this class was generated from the following file: