userver: engine::io::Socket Class Reference
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engine::io::Socket Class Referencefinal

#include <userver/engine/io/socket.hpp>

Detailed Description

Socket representation.

It is not thread-safe to concurrently read from socket. It is not thread-safe to concurrently write to socket. However it is safe to concurrently read and write into socket:

// Sending and receiving data from self on the same socket
engine::io::Socket& socket = listener.socket;
auto read_task = engine::AsyncNoSpan([&socket, &deadline] {
for (char expected_data = 0; expected_data <= 100; ++expected_data) {
char c = 0;
const auto recvfrom = socket.RecvSomeFrom(&c, 1, deadline);
EXPECT_EQ(1, recvfrom.bytes_received);
EXPECT_EQ(expected_data, c);
}
});
const auto& addr = socket.Getsockname();
for (char send_data = 0; send_data <= 100; ++send_data) {
const auto bytes_sent = socket.SendAllTo(addr, &send_data, 1, deadline);
EXPECT_EQ(bytes_sent, 1);
}
read_task.Get();
Examples
samples/tcp_full_duplex_service/tcp_full_duplex_service.cpp, and samples/tcp_service/tcp_service.cpp.

Definition at line 37 of file socket.hpp.

+ Inheritance diagram for engine::io::Socket:
+ Collaboration diagram for engine::io::Socket:

Classes

struct  RecvFromResult
 

Public Member Functions

 Socket ()=default
 Constructs an invalid socket.
 
 Socket (AddrDomain, SocketType)
 Constructs a socket for the address domain of specified type.
 
 Socket (int fd, AddrDomain domain=AddrDomain::kUnspecified)
 Adopts an existing socket for specified address domain.
 
 operator bool () const
 Whether the socket is valid.
 
bool IsValid () const override
 Whether the socket is valid.
 
void Connect (const Sockaddr &, Deadline)
 Connects the socket to a specified endpoint.
 
void Bind (const Sockaddr &)
 Binds the socket to the specified endpoint.
 
void Listen (int backlog=SOMAXCONN)
 Starts listening for connections on a specified socket (must be bound).
 
bool WaitReadable (Deadline) override
 Suspends current task until the socket has data available.
 
bool WaitWriteable (Deadline) override
 Suspends current task until the socket can accept more data.
 
size_t RecvSome (void *buf, size_t len, Deadline deadline)
 Receives at least one byte from the socket.
 
size_t RecvAll (void *buf, size_t len, Deadline deadline)
 Receives exactly len bytes from the socket.
 
size_t SendAll (std::initializer_list< IoData > list, Deadline deadline)
 Sends a buffer vector to the socket.
 
size_t WriteAll (std::initializer_list< IoData > list, Deadline deadline) override
 
size_t SendAll (const IoData *list, std::size_t list_size, Deadline deadline)
 Sends exactly list_size IoData to the socket.
 
size_t SendAll (const struct iovec *list, std::size_t list_size, Deadline deadline)
 Sends exactly list_size iovec to the socket.
 
size_t SendAll (const void *buf, size_t len, Deadline deadline)
 Sends exactly len bytes to the socket.
 
Socket Accept (Deadline)
 Accepts a connection from a listening socket.
 
RecvFromResult RecvSomeFrom (void *buf, size_t len, Deadline deadline)
 Receives at least one byte from the socket, returning source address.
 
size_t SendAllTo (const Sockaddr &dest_addr, const void *buf, size_t len, Deadline deadline)
 Sends exactly len bytes to the specified address via the socket.
 
int Fd () const
 File descriptor corresponding to this socket.
 
const SockaddrGetpeername ()
 Address of a remote peer.
 
const SockaddrGetsockname ()
 Local socket address.
 
int Release () &&noexcept
 Releases file descriptor and invalidates the socket.
 
void Close ()
 Closes and invalidates the socket.
 
int GetOption (int layer, int optname) const
 Retrieves a socket option.
 
void SetOption (int layer, int optname, int optval)
 Sets a socket option.
 
size_t ReadSome (void *buf, size_t len, Deadline deadline) override
 Receives at least one byte from the socket.
 
size_t ReadAll (void *buf, size_t len, Deadline deadline) override
 Receives exactly len bytes from the socket.
 
size_t WriteAll (const void *buf, size_t len, Deadline deadline) override
 Writes exactly len bytes to the socket.
 
- Public Member Functions inherited from engine::io::RwBase
ReadableBaseGetReadableBase ()
 
WritableBaseGetWritableBase ()
 
- Public Member Functions inherited from engine::io::ReadableBase
impl::ContextAccessor * TryGetContextAccessor ()
 For internal use only.
 
- Public Member Functions inherited from engine::io::WritableBase
impl::ContextAccessor * TryGetContextAccessor ()
 For internal use only.
 

Additional Inherited Members

- Protected Member Functions inherited from engine::io::ReadableBase
void SetReadableContextAccessor (impl::ContextAccessor *ca)
 
- Protected Member Functions inherited from engine::io::WritableBase
void SetWritableContextAccessor (impl::ContextAccessor *ca)
 

Constructor & Destructor Documentation

◆ Socket()

engine::io::Socket::Socket ( int fd,
AddrDomain domain = AddrDomain::kUnspecified )
explicit

Adopts an existing socket for specified address domain.

Note
File descriptor will be silently forced to nonblocking mode.

Member Function Documentation

◆ Accept()

Socket engine::io::Socket::Accept ( Deadline )

Accepts a connection from a listening socket.

See also
engine::io::Listen

◆ Bind()

void engine::io::Socket::Bind ( const Sockaddr & )

Binds the socket to the specified endpoint.

Note
Sockaddr domain must match the socket's domain.

◆ Close()

void engine::io::Socket::Close ( )

Closes and invalidates the socket.

Warning
You should not call Close with pending I/O. This may work okay sometimes but it's loosely predictable.

◆ Connect()

void engine::io::Socket::Connect ( const Sockaddr & ,
Deadline  )

Connects the socket to a specified endpoint.

Note
Sockaddr domain must match the socket's domain.

◆ IsValid()

bool engine::io::Socket::IsValid ( ) const
overridevirtual

Whether the socket is valid.

Implements engine::io::ReadableBase.

◆ operator bool()

engine::io::Socket::operator bool ( ) const
inlineexplicit

Whether the socket is valid.

Definition at line 55 of file socket.hpp.

◆ ReadAll()

size_t engine::io::Socket::ReadAll ( void * buf,
size_t len,
Deadline deadline )
inlineoverridevirtual

Receives exactly len bytes from the socket.

Note
Can return less than len if socket is closed by peer.

Implements engine::io::ReadableBase.

Definition at line 163 of file socket.hpp.

◆ ReadSome()

size_t engine::io::Socket::ReadSome ( void * buf,
size_t len,
Deadline deadline )
inlineoverridevirtual

Receives at least one byte from the socket.

Returns
0 if connection is closed on one side and no data could be received any more, received bytes count otherwise.

Implements engine::io::ReadableBase.

Examples
samples/tcp_full_duplex_service/tcp_full_duplex_service.cpp.

Definition at line 156 of file socket.hpp.

◆ RecvAll()

size_t engine::io::Socket::RecvAll ( void * buf,
size_t len,
Deadline deadline )

Receives exactly len bytes from the socket.

Note
Can return less than len if socket is closed by peer.

◆ RecvSome()

size_t engine::io::Socket::RecvSome ( void * buf,
size_t len,
Deadline deadline )

Receives at least one byte from the socket.

Returns
0 if connection is closed on one side and no data could be received any more, received bytes count otherwise.

◆ RecvSomeFrom()

RecvFromResult engine::io::Socket::RecvSomeFrom ( void * buf,
size_t len,
Deadline deadline )

Receives at least one byte from the socket, returning source address.

Returns
0 in bytes_sent if connection is closed on one side and no data could be received any more, received bytes count otherwise + source address.

◆ SendAll() [1/4]

size_t engine::io::Socket::SendAll ( const IoData * list,
std::size_t list_size,
Deadline deadline )

Sends exactly list_size IoData to the socket.

Note
Can return less than len if socket is closed by peer.

◆ SendAll() [2/4]

size_t engine::io::Socket::SendAll ( const struct iovec * list,
std::size_t list_size,
Deadline deadline )

Sends exactly list_size iovec to the socket.

Note
Can return less than len if socket is closed by peer.

◆ SendAll() [3/4]

size_t engine::io::Socket::SendAll ( const void * buf,
size_t len,
Deadline deadline )

Sends exactly len bytes to the socket.

Note
Can return less than len if socket is closed by peer.

◆ SendAll() [4/4]

size_t engine::io::Socket::SendAll ( std::initializer_list< IoData > list,
Deadline deadline )

Sends a buffer vector to the socket.

Note
Can return less than len if socket is closed by peer.
const auto bytes_sent = sockets.second.SendAll(
{{"data", 4}, {"chunk 1", 7}, {"chunk 2", 7}}, deadline);
Examples
samples/tcp_full_duplex_service/tcp_full_duplex_service.cpp.

◆ SendAllTo()

size_t engine::io::Socket::SendAllTo ( const Sockaddr & dest_addr,
const void * buf,
size_t len,
Deadline deadline )

Sends exactly len bytes to the specified address via the socket.

Note
Can return less than len in bytes_sent if socket is closed by peer.
Sockaddr domain must match the socket's domain.
Not for SocketType::kStream connections, see man sendto.

◆ WaitReadable()

bool engine::io::Socket::WaitReadable ( Deadline )
overridevirtual

Suspends current task until the socket has data available.

Implements engine::io::ReadableBase.

◆ WaitWriteable()

bool engine::io::Socket::WaitWriteable ( Deadline )
overridevirtual

Suspends current task until the socket can accept more data.

Implements engine::io::WritableBase.

◆ WriteAll() [1/2]

size_t engine::io::Socket::WriteAll ( const void * buf,
size_t len,
Deadline deadline )
inlineoverridevirtual

Writes exactly len bytes to the socket.

Note
Can return less than len if socket is closed by peer.

Implements engine::io::WritableBase.

Definition at line 170 of file socket.hpp.

◆ WriteAll() [2/2]

size_t engine::io::Socket::WriteAll ( std::initializer_list< IoData > list,
Deadline deadline )
inlineoverridevirtual

Reimplemented from engine::io::WritableBase.

Definition at line 92 of file socket.hpp.


The documentation for this class was generated from the following file: