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C++ Async Framework
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steady_coarse_clock.hpp
Go to the documentation of this file.
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#
pragma
once
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/// @file userver/utils/datetime/steady_coarse_clock.hpp
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/// @brief @copybrief utils::datetime::SteadyCoarseClock
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#
include
<
chrono
>
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USERVER_NAMESPACE_BEGIN
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namespace
utils
::
datetime
{
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/// @ingroup userver_universal
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///
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/// @brief Steady clock with up to a few millisecond resolution that is slightly
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/// faster than the std::chrono::steady_clock
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struct
SteadyCoarseClock
final
{
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// Duration matches steady clock, but it is updated once in a few milliseconds
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using
duration = std::chrono::steady_clock::duration;
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using
rep = duration::rep;
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using
period = duration::period;
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using
time_point = std::chrono::time_point<SteadyCoarseClock, duration>;
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static
constexpr
bool
is_steady =
true
;
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static
time_point now()
noexcept
;
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static
duration resolution()
noexcept
;
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};
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}
// namespace utils::datetime
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USERVER_NAMESPACE_END
userver
utils
datetime
steady_coarse_clock.hpp
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