Socket representation.
Definition in file socket.hpp.
Go to the source code of this file.
#include <sys/socket.h>
#include <initializer_list>
#include <userver/engine/deadline.hpp>
#include <userver/engine/io/common.hpp>
#include <userver/engine/io/exception.hpp>
#include <userver/engine/io/fd_control_holder.hpp>
#include <userver/engine/io/sockaddr.hpp>
Classes | |
class | engine::io::Socket |
Socket representation. More... | |
struct | engine::io::Socket::RecvFromResult |
Namespaces | |
namespace | engine |
Asynchronous engine primitives. | |
namespace | engine::io |
Low-level asynchronous I/O interfaces. | |
Enumerations | |
enum class | engine::io::SocketType { engine::io::kStream = SOCK_STREAM , engine::io::kDgram = SOCK_DGRAM , kTcp = kStream , kUdp = kDgram } |
Socket type. More... | |